RFR: 8237770: Error creating fragment phong shader on iOS
Kevin Rushforth
kcr at openjdk.java.net
Fri Jan 31 06:51:37 UTC 2020
On Fri, 24 Jan 2020 11:31:02 GMT, Jose Pereda <jpereda at openjdk.org> wrote:
> This PR defines a pre-processor in the phong frag files to avoid inline declaration of #extension when several frags are combined that leads to the error:
>
> syntax error: #extension must always be before any non-preprocessor tokens
I verified that this works correctly. I have a minor style comment for you to consider.
modules/javafx.graphics/src/main/resources/com/sun/prism/es2/glsl/diffuse_color.frag line 32:
> 31: #extension GL_OES_standard_derivatives : enable
> 32: #define EXTENSION_APPLIED
> 33: #endif
Usual practice is to put the `#define` right after the `#ifndef`, but I don't have a strong opinion about that.
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PR: https://git.openjdk.java.net/jfx/pull/93
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