Add method to save a JavaFX image to file without the use of SwingFXUtils?
Kevin Rushforth
kevin.rushforth at oracle.com
Tue May 4 12:21:07 UTC 2021
Hi,
We've discussed adding image reading and writing functionality in the
past. Something on the order of Java2D's Image I/O. Doing it right would
be a large project, and would be more than just adding a couple methods
to JavaFX Image. Unless and until we do that, using the SwingFXUtils to
produce a BufferedImage from a JavaFX Image is the recommended approach.
-- Kevin
On 5/4/2021 5:08 AM, Frank Delporte wrote:
> Hello
>
> My first contribution to this mailing list... ;-)
>
> During an experiment with FXGL on the Raspberry Pi + Gluon JavaFX 17-ea, it turned out there was a missing dependency to javafx.swing.
> (also mentioned here <https://stackoverflow.com/questions/50900945/swingfxutils-alternative-for-image-serialization-javafx-swing-raspberry-pi>)
>
> Turns out SwingFXUtils was used in the FXGL library only to be able to save a screenshot of the application to a file and we were able to rework it as you can see here: <https://github.com/AlmasB/FXGL/commit/737c2ba44b9c3e89ed29137ebe7f978b10ac782b>
>
> I researched this topic for a few hours, but didn't manage to find a good approach to save a JavaFX Image. Maybe I missed something? Or wouldn't it be a good idea to extend the JavaFX Image or BufferedImage with e.g. writeToFile(ImageFormat.PNG), writeToFile(ImageFormat.JPG)?
>
> Best regards
> Frank Delporte
>
> Want to have coding-fun?
> Check my blog<https://webtechie.be/>and book "Getting started with Java on Raspberry Pi" on<https://webtechie.be/books/>
>
>
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