RFR: 8092272: [D3D 3D] Need a robust 3D states management for texture [v2]
Lukasz Kostyra
lkostyra at openjdk.org
Wed Nov 15 12:50:45 UTC 2023
On Fri, 10 Nov 2023 15:24:13 GMT, Nir Lisker <nlisker at openjdk.org> wrote:
>> modules/javafx.graphics/src/main/java/com/sun/javafx/scene/paint/TextureData.java line 12:
>>
>>> 10: */
>>> 11: // Here we can support mipmaps, wrapping modes (which exists internally and can be pulled out), addressing modes etc.
>>> 12: public class TextureData {
>>
>> 1. This type could be a record.
>> 2. There's no actual texture data (i.e. pixels) here, maybe a better name would be `SamplerParameters` or something like that.
>
> 1. Not when it will be promoted to public API. Adding record components breaks backwards compatibility, so making this a record will not allow adding more configuration later on. What might be possible is making it an interface and using a record as an implementation.
> 2. I think that this class can go beyond sampler configurations. For example, wrapping is a render state, not a sampler state. Maybe something more general like "TextureParameters" can work.
I agree with 2. and I also think that `TextureParameters` would be a better name for this.
This should also follow in below method names and such (ex. `setTextureParameters()` instead of `setTextureData()`)
-------------
PR Review Comment: https://git.openjdk.org/jfx/pull/1281#discussion_r1394084664
More information about the openjfx-dev
mailing list