RFR: 8324658: Allow animation play/start/stop/pause methods to be called on any thread [v5]
Nir Lisker
nlisker at openjdk.org
Sat Jan 27 21:34:34 UTC 2024
On Sat, 27 Jan 2024 19:27:25 GMT, Jose Pereda <jpereda at openjdk.org> wrote:
>> Nir Lisker has updated the pull request incrementally with one additional commit since the last revision:
>>
>> Update documentation on AnimationTimer methods
>
> modules/javafx.graphics/src/main/java/com/sun/javafx/util/Utils.java line 1008:
>
>> 1006: * @param runnable a {@code Runnable} encapsulating the code
>> 1007: */
>> 1008: public static void runOnFxThread(Runnable runnable) {
>
> I understand that this is a private package, and not public API, but do we need a null check of `runnable`? (Not needed for the current uses added from this PR, but possibly for future uses?)
I thought about it when I wrote this method, but I don't see much value in it for an internal utility method as it doesn't serve as a boundary. In addition, there was a discussion about future work that will eliminate the need for this method by dealing with the threading issue at a deeper level, so it is somewhat temporary.
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PR Review Comment: https://git.openjdk.org/jfx/pull/1352#discussion_r1468658302
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