RFR: 8260013: Snapshot does not work for nodes in a subscene [v3]
Lukasz Kostyra
lkostyra at openjdk.org
Mon Jan 29 09:34:41 UTC 2024
On Fri, 26 Jan 2024 13:55:59 GMT, Lukasz Kostyra <lkostyra at openjdk.org> wrote:
>> Originally this issue showed the problem of Node being incorrectly rendered (clipped) when snapshotting, compared to a snapshot of the whole Scene. Later on there was another problem added - lights not being taken into account if they are added to a SubScene.
>>
>> As it later turned out, the original problem from this bug report is a problem with ParallelCamera incorrectly estimating near/far clipping planes, which just happened to reveal itself while snapshotting a Node. During testing I found out you can make the Node clip regardless of snapshot mechanism. Clipping issue was moved to a separate bug report and this PR only fixes the inconsistency in lights being gathered for a snapshot.
>>
>> `Scene.doSnapshot()` was expanded to also check if SubScene provided to it is non-null and to fetch lights assigned to it. Scenario was tested with added SnapshotLightsTest.
>>
>> Rest of the tests were checked and don't produce any noticeable regressions.
>
> Lukasz Kostyra has updated the pull request incrementally with two additional commits since the last revision:
>
> - doSnapshot: Adjust light collection
>
> Snapshot now includes lights only from subScene if it is not null, which
> matches how SubScenes are rendered
> - SnapshotLightsTest: Add test for a snapshot with an extra light in scene
Cleanup done, should be all OK now
-------------
PR Comment: https://git.openjdk.org/jfx/pull/1332#issuecomment-1914297543
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