[External] : Re: JVM crashes on macOS when entering too many nested event loops
Christopher Schnick
crschnick at xpipe.io
Wed Mar 26 17:49:16 UTC 2025
Hey Martin,
thank you for looking into this. The initial StackOverflow is a result
of me forcing to reproduce the bounds IndexOutOfBoundsException. The
StackOverflow can be ignored, it was merely the best method I found to
transition the scene graph into a state where the
IndexOutOfBoundsExceptions are thrown. The OOBs are not thrown in every
run though, it sometimes takes a few tries. In our production
application, the same IndexOutOfBoundsExceptions also occur randomly
without a previous exception. You can probably also reproduce the
IndexOutOfBoundsExceptions without the StackOverflow, but reproducing it
was very fragile, so I didn't look into it more.
I don't think it has necessarily something to do with the alert bounds
as the IndexOutOfBoundsException is also thrown if you don't show an
alert at all. The constant IndexOutOfBoundsExceptions in combination
with the alert showAndWait was how our application entered the original
crashing state. So the reproducer is more like a two-in-one.
Best
Christopher Schnick
On 26/03/2025 18:33, Martin Fox wrote:
> Yes, thank you Christopher for providing a reproducible test case!
>
> I was able to trigger the problem on my Mac on the first try. Since
> I’m using a modified version of JavaFX the system didn’t crash but
> instead hit a Java stack overflow error and produced a very long stack
> trace.
>
> At least on the Mac the problem seems to be that you’re trying to pop
> an Alert containing a long stack trace. While trying to adjust the
> Alert’s bounds JavaFX is throwing another exception but I’m not sure
> why. I’ll continue to look into it.
>
> Thanks again,
> Martin
>
>> On Mar 25, 2025, at 12:16 PM, Andy Goryachev
>> <andy.goryachev at oracle.com> wrote:
>>
>> Thank you, Christopher, for clarification!
>> Personally, I would consider this to be a problem with the
>> application design: the code should limit the number of alerts shown
>> to the user. Do you really want the user to click through hundreds
>> of alerts?
>> Nevertheless, you are right about the need for the platform to
>> gracefully handle the case of too many nested event loops - by
>> throwing an exception with a meaningful message, as Martin proposed
>> inhttps://github.com/openjdk/jfx/pull/1741
>> Cheers,
>> -andy
>>
>> *From:*Christopher Schnick <crschnick at xpipe.io>
>> *Date:*Tuesday, March 25, 2025 at 11:52
>> *To:*Andy Goryachev <andy.goryachev at oracle.com>
>> *Cc:*OpenJFX <openjfx-dev at openjdk.org>
>> *Subject:*Re: [External] : Re: JVM crashes on macOS when entering too
>> many nested event loops
>>
>> Hey Andy,
>>
>> so I think I was able to reproduce this issue for our application.
>>
>> There are two main factors how this can happen:
>> - We use an alert-based error reporter, meaning that we have a
>> default uncaught exception handler set for all threads which will
>> showAndWait an Alert with the exception message
>> - As I reported yesterday
>> withhttps://mail.openjdk.org/pipermail/openjfx-dev/2025-March/052963.html,
>> there are some rare exceptions that can occur in a normal event loop
>> without interference of the application, probably because of a small
>> bug in the bounds calculation code
>>
>> If you combine these two factors, you will end up with an infinite
>> loop of the showAndWait entering a nested event loop, the event loop
>> throwing an internal exception, and the uncaught exception handler
>> starting the same loop with another alert. I don't think this is a
>> bad implementation from our side, the only thing that we can improve
>> is to maybe check how deep the uncaught exception loop is in to
>> prevent this from occurring indefinitely. But I would argue this can
>> happen to any application. Here is a sample code, based on the
>> reproducer from the OutOfBounds report from yesterday:
>>
>> import javafx.application.Application;
>> import javafx.application.Platform;
>> import javafx.scene.Scene;
>> import javafx.scene.control.Alert;
>> import javafx.scene.control.Button;
>> import javafx.scene.layout.Region;
>> import javafx.scene.layout.StackPane;
>> import javafx.scene.layout.VBox;
>> import javafx.stage.Stage;
>> import java.io.IOException;
>> import java.util.Arrays;
>> public class ParentBoundsBug extends Application {
>> @Override
>> public void start(Stage stage) throws IOException {
>> Thread./setDefaultUncaughtExceptionHandler/((thread,
>> throwable) -> {
>> throwable.printStackTrace();
>> if (Platform./isFxApplicationThread/()) {
>> var alert = new Alert(Alert.AlertType./ERROR/);
>> alert.setHeaderText(throwable.getMessage());
>>
>> alert.setContentText(Arrays./toString/(throwable.getStackTrace()));
>> alert.showAndWait();
>> } else {
>> // Do some other error handling for non-platform threads
>> // Probably just show the alert with a runLater()
>> // For this example, there are no exceptions outside
>> the platform thread
>> }
>> });
>> // Run delayed as Application::reportException will only be called
>> for exceptions
>> // after the application has started
>> Platform./runLater/(() -> {
>> Scene scene = new Scene(createContent(), 640, 480);
>> stage.setScene(scene);
>> stage.show();
>> stage.centerOnScreen();
>> });
>> }
>> private Region createContent() {
>> var b1 = new Button("Click me!");
>> var b2 = new Button("Click me!");
>> var vbox = new VBox(b1, b2);
>> b1.boundsInParentProperty().addListener((observable,
>> oldValue, newValue) -> {
>> vbox.setVisible(!vbox.isVisible());
>> });
>> b2.boundsInParentProperty().addListener((observable,
>> oldValue, newValue) -> {
>> vbox.setVisible(!vbox.isVisible());
>> });
>> vbox.boundsInParentProperty().addListener((observable,
>> oldValue, newValue) -> {
>> vbox.setVisible(!vbox.isVisible());
>> });
>> var stack = new StackPane(vbox, new StackPane());
>> stack.boundsInParentProperty().addListener((observable,
>> oldValue, newValue) -> {
>> vbox.setVisible(!vbox.isVisible());
>> });
>> return stack;
>> }
>> public static void main(String[] args) {
>> /launch/();
>> }
>> }
>>
>>
>> If the same OutOfBounds exception from the reported I linked happens
>> in the bounds calculation, which happens approximately 1/5 runs for
>> me, this application will enter new event loops until it crashes. If
>> the OutOfBounds doesn't trigger, it will just throw a StackOverflow
>> but won't continue the infinite loop of nested event loops. So for
>> the reproducer it is important to try a few times until you get the
>> described OutOfBounds.
>>
>> I attached the stacktrace of how this fails. The initial
>> StackOverflow causes infinitely many following exceptions in the
>> nested event loop.
>>
>> Best
>> Christopher Schnick
>>
>> On 25/03/2025 18:28, Andy Goryachev wrote:
>>
>> Dear Christopher:
>> Were you able to root cause why your application enters that many
>> nested event loops?
>> I believe a well-behaved application should never experience
>> that, unless there is some design flaw or a bug.
>> -andy
>>
>> *From:*Christopher Schnick<crschnick at xpipe.io>
>> <mailto:crschnick at xpipe.io>
>> *Date:*Monday, March 10, 2025 at 19:45
>> *To:*Andy Goryachev<andy.goryachev at oracle.com>
>> <mailto:andy.goryachev at oracle.com>
>> *Subject:*[External] : Re: JVM crashes on macOS when entering too
>> many nested event loops
>>
>> Our code and some libraries do enter some nested event loops at a
>> few places when it makes sense, but we didn't do anything to
>> explicitly provoke this, this occurred naturally in our
>> application. So it would be nice if JavaFX could somehow guard
>> against this, especially since crashing the JVM is probably the
>> worst thing that can happen.
>>
>> I looked at the documentation, but it seems like the public API
>> at Platform::enterNestedEventLoop does not mention this.
>> From my understanding, the method
>> Platform::canStartNestedEventLoop is potentially the right method
>> to indicate to the caller that the limit is close by returning false.
>> And even if something like an exception is thrown when a nested
>> event loop is started while it is close to the limit, that would
>> still be much better than a direct crash.
>>
>> Best
>> Christopher Schnick
>>
>> On 10/03/2025 18:51, Andy Goryachev wrote:
>>
>> This looks to me like it might be hitting the (native) thread
>> stack size limit.
>> c.s.glass.ui.Application::enterNestedEventLoop() even warns
>> about it:
>> * An application may enter several nested loops recursively.
>> There's no
>> * limit of recursion other than that imposed by the native
>> stack size.
>> -andy
>>
>> *From:*openjfx-dev<openjfx-dev-retn at openjdk.org>
>> <mailto:openjfx-dev-retn at openjdk.org>on behalf of Martin
>> Fox<martinfox656 at gmail.com> <mailto:martinfox656 at gmail.com>
>> *Date:*Monday, March 10, 2025 at 10:10
>> *To:*Christopher Schnick<crschnick at xpipe.io>
>> <mailto:crschnick at xpipe.io>
>> *Cc:*OpenJFX<openjfx-dev at openjdk.org>
>> <mailto:openjfx-dev at openjdk.org>
>> *Subject:*Re: JVM crashes on macOS when entering too many
>> nested event loops
>>
>> Hi Christopher,
>>
>> I was able to reproduce this crash. I wrote a small routine
>> that recursively calls itself in a runLater block and then
>> enters a nested event loop. The program crashes when creating
>> loop 254. I’m not sure where that limit comes from so it’s
>> possible that consuming some other system resource could
>> lower it. I couldn’t see any good way to determine how many
>> loops are active by looking at the crash report since it
>> doesn’t show the entire call stack.
>> I did a quick trial on Linux and was able to create a lot
>> more loops (over 600) but then started seeing erratic
>> behavior and errors coming from the Java VM. The behavior was
>> variable unlike on the Mac which always crashes when creating
>> loop 254.
>>
>> Martin
>>
>> > On Mar 7, 2025, at 6:24 AM, Christopher
>> Schnick<crschnick at xpipe.io> <mailto:crschnick at xpipe.io>wrote:
>> >
>> > Hello,
>> >
>> > I have attached a JVM fatal error log that seemingly was
>> caused by our JavaFX application entering too many nested
>> event loops, which macOS apparently doesn't like.
>> >
>> > As far as I know, there is no upper limit defined on how
>> often an event loop can be nested, so I think this is a bug
>> that can occur in rare situations.
>> >
>> > Best
>> > Christopher Schnick<hs_err_pid.txt>
>>
>
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