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export NWT_TRACE_LEVEL=N<br>
<br>
where "N" is the trace level. See
modules/javafx.graphics/src/main/native-prism-d3d/Trace.h<br>
<br>
Btw, you can ignore the part about it being only enabled in debug
mode. That env var is recognized in production builds as well.<br>
<br>
-- Kevin<br>
<br>
<br>
<div class="moz-cite-prefix">On 9/14/2023 4:27 AM, Nir Lisker wrote:<br>
</div>
<blockquote type="cite" cite="mid:CA+0ynh-OBZ2Gam7qhhAVEu9ekRTgr4Bsr=GDcKzd029mnRoqDw@mail.gmail.com">
<div dir="ltr">Hi,<br>
<div><br>
</div>
<div>I see that the D3D c++ files can output debug info via
various DebugPrintD3DError and TraceLn functions. How can this
output be enabled?</div>
<div><br>
</div>
<div>- Nir</div>
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