<div dir="auto">Thanks for the feedback! I'm hopeful that texture wrapping/filtering can be added at some point too, I've definitely had times where it'd be helpful, though I do appreciate REPEAT textures being the default behavior at least (even if that's not actually a documented feature...)<div dir="auto"><br></div><div dir="auto">A small (but non-trivial) amount of work will go a long way into improving JavaFX 3D quite a bit, and I hope that I can contribute at least a bit towards that.</div></div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Wed, Sep 4, 2024, 12:45 AM Risto Vaher <<a href="mailto:ristovaher1213@gmail.com">ristovaher1213@gmail.com</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div dir="ltr">I have been using JavaFX's 3D api for a while now and i think this is an important addition and it would benefit me quite a lot, but honestly i have come to accept that improving the 3D api is not a priority for JavaFX, neither important at all (probably because there are not that many people actually using it, which is a shame because i think it could be quite great)<br>Very obvious features are still missing from it after many years, vertex colors being one of them but also texture filtering and wrapping mode which would be trivial to implement since every graphics API supports it and it is quite an important feature imo.<br><br>As for your specific proposal, im all for it and i think it should be implemented because every engine/graphics API that is at least half decent supports vertex colors and i believe it is an important feature.</div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Wed, Sep 4, 2024 at 7:53 AM Knee Snap <<a href="mailto:kneester77@gmail.com" target="_blank" rel="noreferrer">kneester77@gmail.com</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex"><div dir="ltr"><div>Hello all,</div><div><br></div><div>This is a continuation of a previous email thread: "[Feature Proposal] Vertex Colors on TriangleMesh".</div><div>I'm creating a new email thread because after discussion I've put together a feature proposal, and it serves largely as a summary of the previous email thread. (Better organized as a feature proposal)<br></div><div><br></div><div><b>Feature Proposal:</b> <a href="https://github.com/Kneesnap/misc-public/blob/main/documents/javafx/feature-proposals/vertex-colors/proposal.md" target="_blank" rel="noreferrer">https://github.com/Kneesnap/misc-public/blob/main/documents/javafx/feature-proposals/vertex-colors/proposal.md</a></div><div>I had previously discussed a draft PR, but considering how simple the proposed public API additions are to discuss, I don't think it's actually that helpful.</div><div><br></div><div><b>What's next?</b></div><div><div>I'm currently happy with the design and seeing as it's been discussed already, I could probably ask Kevin for a review. But, I'd like to give another opportunity for design discussion before doing so, just in-case there are any further considerations brought up.</div><div>So, I open up the floor again. Does anyone have any thoughts on this proposal? Concerns? Questions? Suggestions? Constructive criticism? I eagerly await the feedback.</div><div><br></div><div>After API discussion concludes, I plan to pass it off to Kevin for review/approval, and if it is approved, the subsequent CSR creation.</div></div><div><br></div><div>Thanks!</div><div><br></div><div><br><br></div></div>
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