<div dir="ltr">This is a question for Gluon, not OpenJFX, as JavaFXPorts and the newer Gluon client are not part of JavaFX (it's the other way around). I suggest StackOverflow, they are active there.<div><br></div><div>I can tell you that JavaFXPorts was EOL years ago. Also that the MBOX might not have a pipeline with 3D support (in JavaFX it's a ConditionalFeature), so that's why it might be failing. You might have some luck with setting the pipeline to the software (SW) pipeline.</div></div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Fri, Nov 15, 2024 at 5:14 PM Ashley Hales <<a href="mailto:ashley.hales@ntlworld.com">ashley.hales@ntlworld.com</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">Hi,<br>
<br>
I posted a thread some time ago about Scene 3D objects causing a error when<br>
they try to create the shader. At the time I was advised to recompile the<br>
project using the new Gluon library rather than JavaFXPorts. I have now<br>
done this but the result is not compatible with my device. I have found<br>
that the Gluon project works fine on a Motorola device running Android 13<br>
and the JavaFXPorts project works on an old Samsung device running Android<br>
4.4.2. However the Gluon project won't even install on my intended target<br>
device, which is an MBOX running Android 6.0.1, but the JavaFXPorts project<br>
installs fine but throws 'java.lang.RuntimeException: Error creating shader<br>
program' on the MBOX. I have found that the MBOX will run projects not<br>
containing any 3D objects, for example the two sample projects included in<br>
the Dalvik SDK - Ensemble8 and HelloAndroid - work fine. Is there any way<br>
around this using the JavaFXPorts technology as this has produced the best<br>
results? When I try to do a push install to the MBOX using ADB it gives an<br>
error of 'Failure [INSTALL_FAILED_NO_MATCHING_ABIS]'. My searches online<br>
indicate that this may be due to the version of the NDK it was compiled with<br>
but I have found that the project only seems to compile with the Android 21<br>
NDK.<br>
<br>
Thanks for your help,<br>
<br>
Ashley<br>
<br>
<br>
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</blockquote></div>