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Yes, I think that's the best advice for now.<br>
<br>
Really, though, a good RFE would be to provide a way to adapt to the
refresh rate of the monitor when vsync is being used. That's really
the point of doing vsync in the first place.<br>
<br>
-- Kevin<br>
<br>
<div class="moz-cite-prefix">On 2/26/2025 10:17 AM, Johan Vos wrote:<br>
</div>
<blockquote type="cite" cite="mid:CABxFH2HWopOcYAxmdJpegJ2KD7-Ozg9gVLom_cCg2cLBT_fRwg@mail.gmail.com">
<div dir="ltr">Hi Glavo,
<div><br>
</div>
<div>I believe setting the javafx.animation.pulse is indeed the
best way to increase the render frequency (or to minimize the
time between 2 pulses). It is independent of the
hardware/pipeline being used. </div>
<div>Of course, you may see a higher load in the JavaFX
Application Thread and in the Quantum Renderer, but I guess
you're aware of that -- but even at 10 fps those threads can
be under pressure (same for the GPU cache).</div>
<div><br>
</div>
<div>- Johan</div>
<div><br>
</div>
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<br>
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<div dir="ltr" class="gmail_attr">On Wed, Feb 26, 2025 at
7:01 PM Glavo <<a href="mailto:zjx001202@gmail.com" moz-do-not-send="true" class="moz-txt-link-freetext">zjx001202@gmail.com</a>>
wrote:<br>
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<div dir="ltr">
<div dir="ltr">
<div dir="ltr">
<div dir="ltr">I found that setting
`javafx.animation.pulse` to a higher value worked for
me.</div>
<div dir="ltr">I considered setting
`javafx.animation.pulse` to 120 for all users to get
smooth animation.</div>
<div dir="ltr">Is this the most recommended approach at
this time?</div>
<div dir="ltr"><br>
</div>
<div>Glavo</div>
</div>
</div>
</div>
<br>
<div class="gmail_quote">
<div dir="ltr" class="gmail_attr">On Wed, Feb 26, 2025 at
3:55 AM Glavo <<a href="mailto:zjx001202@gmail.com" target="_blank" moz-do-not-send="true" class="moz-txt-link-freetext">zjx001202@gmail.com</a>>
wrote:<br>
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<blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">
<div dir="ltr">
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<div dir="ltr">
<div dir="ltr">Hi,</div>
<div dir="ltr"><br>
</div>
<div dir="ltr">Recently
I was
investigating how
to improve the
user experience of
our JavaFX
applications.</div>
<div dir="ltr">I
noticed that
JavaFX
applications seem
to be limited to
60fps by default, </div>
<div dir="ltr">which
makes JavaFX
applications
appear to animate
less smoothly than
many other
applications</div>
<div dir="ltr">when
users are using
high refresh rate
monitors.</div>
<div dir="ltr">In
particular, we
used a self-drawn
title bar, which
caused users to
drag our app more
slowly than
dragging other
applications.</div>
<div dir="ltr"><br>
</div>
<div dir="ltr">I
learned that there
is an undocumented
property
`javafx.animation.fullspeed` </div>
<div dir="ltr">and
that setting it to
true would
significantly
improve the user
experience of our
application.</div>
<div dir="ltr">While
it works fine on
my computer, it
seems to have a
lot of potential
problems,</div>
<div dir="ltr">such
as conflicts with
vsync, may have
significantly
higher CPU/GPU
utilization, and
has been less
tested,</div>
<div dir="ltr">so I
dare not push it
to users.</div>
<div dir="ltr">There
is also a
property `javafx.animation.framerate`
which seems to be
safer, but it
didn't work for
me.</div>
<div dir="ltr"><br>
</div>
<div dir="ltr">So,
what is the best
way to get a high
frame rate for a
JavaFX
application?</div>
<div dir="ltr">Can
we get more than
60fps in a JavaFX
application with
vsync enabled?</div>
<div dir="ltr">Is it
possible to make
JavaFX
applications adapt
to the monitor's
refresh rate
without us setting
it to a fixed
value?</div>
<div dir="ltr"><br>
</div>
<div>Glavo</div>
<div dir="ltr"><br>
</div>
<div dir="ltr"><br>
</div>
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