Foreign memory access hot loop benchmark
Antoine Chambille
ach at activeviam.com
Tue Jan 5 16:45:06 UTC 2021
Yes I see the same slowdown with longs than with doubles.
-Antoine
On Mon, Jan 4, 2021 at 7:33 PM Maurizio Cimadamore <
maurizio.cimadamore at oracle.com> wrote:
> What happens with longs? Do you still see the slowdown?
>
> Maurizio
> On 04/01/2021 17:31, Antoine Chambille wrote:
>
> *(using fixed width font ;)*
>
>
> Thank you Maurizio, for looking into this.
>
> This is a good find, I've just updated and rebuilt the Panama JDK, I
> confirm that the big slowdown with manually unrolled loop and memory
> handles has disappeared for the AddBenchmark.unrolledMHI_v2 benchmark. But
> it is apparently still present in one last case: AddBenchmark.unrolledMHI
>
> Maybe another missing annotation?
>
> Benchmark Mode Cnt Score Error
> Units
> AddBenchmark.scalarArray thrpt 5 5270072.806 ▒ 43618.821
> ops/s
> AddBenchmark.scalarArrayHandle thrpt 5 5155791.142 ▒ 122147.967
> ops/s
> AddBenchmark.scalarMHI thrpt 5 2215595.625 ▒ 27044.786
> ops/s
> AddBenchmark.scalarMHI_v2 thrpt 5 2165838.557 ▒ 48477.364
> ops/s
> AddBenchmark.scalarUnsafe thrpt 5 2057853.572 ▒ 21064.385
> ops/s
> AddBenchmark.unrolledArray thrpt 5 6346056.064 ▒ 304425.251
> ops/s
> AddBenchmark.unrolledArrayHandle thrpt 5 1991324.025 ▒ 39434.066
> ops/s
> AddBenchmark.unrolledMHI thrpt 5 206541.946 ▒ 4031.057
> ops/s
> AddBenchmark.unrolledMHI_v2 thrpt 5 2240957.905 ▒ 24239.357
> ops/s
> AddBenchmark.unrolledUnsafe thrpt 5 2185038.207 ▒ 27611.150
> ops/s
>
>
> benchmark source code:
>
> https://github.com/chamb/panama-benchmarks/blob/master/memory/src/main/java/com/activeviam/test/AddBenchmark.java
> <https://urldefense.com/v3/__https://github.com/chamb/panama-benchmarks/blob/master/memory/src/main/java/com/activeviam/test/AddBenchmark.java__;!!GqivPVa7Brio!JU6EURo-BWwcJORcaJf4nCVfO3syPdA8AA83gp1B80CykWNTu1mpv7qQj-YAzN8kPVBWQQQ$>
>
>
> // CODE OF THE REMAINING SLOW BENCHMARK
> static final VarHandle MHI = MemoryLayout.ofSequence(SIZE,
> MemoryLayouts.JAVA_DOUBLE)
> .varHandle(double.class,
> MemoryLayout.PathElement.sequenceElement());
>
> @Benchmark
> public void unrolledMHI(Data state) {
> final MemorySegment is = state.inputSegment;
> final MemorySegment os = state.outputSegment;
>
> for(int i = 0; i < SIZE; i+=4) {
> MHI.set(os, (long) (i), (double) MHI.get(is, (long) (i)) +
> (double) MHI.get(os, (long) (i)));
> MHI.set(os, (long) (i+1), (double) MHI.get(is, (long) (i+1)) +
> (double) MHI.get(os, (long) (i+1)));
> MHI.set(os, (long) (i+2), (double) MHI.get(is, (long) (i+2)) +
> (double) MHI.get(os, (long) (i+2)));
> MHI.set(os, (long) (i+3), (double) MHI.get(is, (long) (i+3)) +
> (double) MHI.get(os, (long) (i+3)));
> }
> }
>
>
>
> Best,
> -Antoine
>
>
>
>
>
>
>>
>>
>> On Wed, Nov 25, 2020 at 1:42 PM Maurizio Cimadamore <
>> maurizio.cimadamore at oracle.com> wrote:
>>
>>> I did some investigation, and, during the problematic benchmark we were
>>> hitting some inline thresholds, as evidenced by `-XX:PrintInlining`:
>>>
>>> @ 92 jdk.incubator.foreign.MemoryAccess::getLongAtIndex (12 bytes)
>>> NodeCountInliningCutoff
>>> @ 96 jdk.incubator.foreign.MemoryAccess::setLongAtIndex (13 bytes)
>>> NodeCountInliningCutoff
>>> @ 111 jdk.incubator.foreign.MemoryAccess::getLongAtIndex (12 bytes)
>>> NodeCountInliningCutoff
>>> @ 120 jdk.incubator.foreign.MemoryAccess::getLongAtIndex (12 bytes)
>>> NodeCountInliningCutoff
>>> @ 124 jdk.incubator.foreign.MemoryAccess::setLongAtIndex (13 bytes)
>>> NodeCountInliningCutoff
>>>
>>> The problem is that the static accessors in MemoryAccess are lacking a
>>> @ForceInline annotation. This is being addressed here:
>>>
>>> https://github.com/openjdk/panama-foreign/pull/401
>>> <https://urldefense.com/v3/__https://github.com/openjdk/panama-foreign/pull/401__;!!GqivPVa7Brio!JU6EURo-BWwcJORcaJf4nCVfO3syPdA8AA83gp1B80CykWNTu1mpv7qQj-YAzN8kGtEIdr4$>
>>>
>>> Thanks
>>> Maurizio
>>>
>>>
>>> On 25/11/2020 11:51, Maurizio Cimadamore wrote:
>>> >
>>> > On 24/11/2020 11:19, Antoine Chambille wrote:
>>> >> If I look at the slow benchmark in detail, I observe that the first
>>> >> two warmups run at the expected speed, but then it slows down 20x.
>>> >> Very strange, it's almost as if some JIT optimization is suddenly
>>> >> turned off:
>>> >
>>> > This is something I've observed in the past as well, in some cases,
>>> > when playing with VH.
>>> >
>>> > We'll take a look.
>>> >
>>> > Thanks
>>> > Maurizio
>>> >
>>>
>>
>>
>
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