[foreign-memaccess+abi] RFR: 8295290: Add Windows ARM64 ABI support to the Foreign Function & Memory API [v2]
Saint Wesonga
duke at openjdk.org
Tue Jan 10 06:41:26 UTC 2023
On Fri, 6 Jan 2023 02:14:36 GMT, Jorn Vernee <jvernee at openjdk.org> wrote:
>> Saint Wesonga has updated the pull request with a new target base due to a merge or a rebase. The pull request now contains ten commits:
>>
>> - Merge branch 'foreign-memaccess+abi' into WindowsAArch64ABI
>> - Update Windows FFM implementation to match latest Preview API
>> - Merge branch 'foreign-memaccess+abi' into WindowsAArch64ABI
>> - Simplify newly added tests in TestVarArgs
>> - Move storage decisions into StorageCalculator
>> - Remove toSessionImpl method
>> - Remove unnecessary null check
>> - Move Windows CallArranger tests into separate file
>> - Add Windows ARM64 ABI support to the Foreign Function & Memory API
>>
>> There are 2 primary differences between the Windows ARM64 ABI and
>> the macOS/Linux ARM64 ABI: variadic floating point arguments are passed
>> in general purpose registers on Windows (instead of the vector registers).
>> In addition to this, up to 64 bytes of a struct being passed to a
>> variadic function can be placed in general purpose registers. This
>> happens regardless of the type of struct (HFA or other generic struct).
>> This means that a struct can be split across registers and the stack
>> when invoking a variadic function.
>>
>> This change introduces tests that compute the sum of the fields of
>> structs containing 1-4 ints, floats, and doubles to verify that each
>> field is correctly assigned a register or stack location when invoking
>> a variadic function (both when the struct can be passed entirely in
>> registers as well as when the struct spills onto the stack).
>>
>> For details about the Foreign Function & Memory API, see JEP 434
>> defined at https://openjdk.org/jeps/434
>>
>> The Windows ARM64 ABI conventions are documented at
>> https://learn.microsoft.com/en-us/cpp/build/arm64-windows-abi-conventions
>
> src/java.base/share/classes/jdk/internal/foreign/abi/aarch64/CallArranger.java line 263:
>
>> 261:
>> 262: VMStorage[] regAlloc(int type, MemoryLayout layout) {
>> 263: boolean spillRegistersPartially = forVariadicFunction && spillsVariadicStructsPartially();
>
> Just be sure here, this would make it so that any struct passed to a variadic function is spilled partially, even if that particular struct is not being passed as a variadic argument.
>
> Is that correct?
Yes, that is correct. An HFA with 4 floats that is the last non-variadic argument after 6 other non-variadic arguments will have half of it passed in x7 and half at [sp].
> src/java.base/share/classes/jdk/internal/foreign/abi/aarch64/CallArranger.java line 287:
>
>> 285: if (type == StorageType.VECTOR) {
>> 286: boolean forVariadicFunctionArgs = forArguments && forVariadicFunction;
>> 287: boolean useIntRegsForFloatingPointArgs = forVariadicFunctionArgs && useIntRegsForVariadicFloatingPointArgs();
>
> Same here I suppose. On Windows/x64 we pass vardiadic floats both in float registers and int registers, but only variadic floats. But, this seems to make it so that any float being passed to a variadic function, even as fixed argument, is passed in an int register.
Yes, Windows on ARM64 requires these floats to be in integer registers when calling variadic functions.
-------------
PR: https://git.openjdk.org/panama-foreign/pull/754
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