<Sound Dev> RFR: 8266421: Deadlock in Sound System
Alexander Zvegintsev
azvegint at openjdk.java.net
Mon May 24 12:27:10 UTC 2021
On Fri, 21 May 2021 08:15:25 GMT, Sergey Bylokhov <serb at openjdk.org> wrote:
> In the fix for JDK-8207150 I have updated the synchronization of some code paths under one "lock", before that code was synchronized only on some threads and missing on others. Old review:
> http://mail.openjdk.java.net/pipermail/sound-dev/2018-August/000650.html
>
> That fix introduced this order of locks: "lock"->"synchronized(this)", I have checked other places and did not found where we use the opposite order. Unfortunately, one such place exists in the private subclass DirectClip.
>
> I have checked both usages of synchronized which caused deadlock:
> - In the DirectClip class the method setMicrosecondPosition is marked as "synchronized" but it is unclear why. This method is implemented as a call to another public method setFramePosition which is not "synchronized" and use some internal synchronization. So I have removed this keyword.
> - In a few places we have the code like this:
>
> boolean sendEvents = false;
> synchronized (this) {
> if (this.started != started) {
> this.started = started;
> sendEvents = true;
> }
> }
> if (sendEvents) {.....
>
> I doubt that this type of synchronization may help something - the fields are volatile and we use sendEvents flag after synchronisation block, so I removed it as well. Any thoughts?
src/java.desktop/share/classes/com/sun/media/sound/AbstractDataLine.java line 322:
> 320:
> 321: if (this.started != started) {
> 322: this.started = started;
> I doubt that this type of synchronization may help something - the fields are volatile and we use sendEvents flag after synchronization block, so I removed it as well. Any thoughts?
These fields are volatile, but the comparison and assignment is not atomic.
So I believe it is possible the case when we will have `sendEvents == true` in two threads, hence we will send a duplicate event.
So we probably might want to use `AtomicBoolean` if you want to get rid of `synchronized`.
test/jdk/javax/sound/sampled/Clip/SetPositionHang.java line 84:
> 82: for (int i = 0; i < 100; i++) {
> 83: System.out.println("Thread " + thread + " Play "
> 84: + System.currentTimeMillis() % 100000);
This `println` spams a lot.
It took a ~1 second less to complete the test when these lines are commented(~8s vs ~9s, I believe it will took more on slower machines).
So we probably could comment out these lines to reduce test execution time.
-------------
PR: https://git.openjdk.java.net/jdk/pull/4141
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