<Swing Dev> How to resolve image tearing
Anthony Petrov
anthony.petrov at oracle.com
Mon Apr 11 10:54:39 UTC 2011
Hi Lin,
This is mostly a Java2D issue. So I suggest to post your question
regarding the vertical retrace synchronization to the
2d-dev at openjdk.java.net instead.
On 4/11/2011 12:15 AM, ximalaya wrote:
> We've tried JOGL(java over openGL, support vsync, GLCanvas is used), it
> can fix image tearing issue. Howerver, there is issues to mix
> lightweight(text as overlay on the image) and heavyweight(GLCanvas)
> components. Latest openJDK ! 6/7 was used in our test.
What problems do you experience with mixing HW and LW components?
Starting from 6u12 Java supports HW/LW mixing. Please find more
information at:
http://java.sun.com/developer/technicalArticles/GUI/mixing_components/index.html
If you have any specific issues, please provide more details.
--
best regards,
Anthony
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