<Swing Dev> [OpenJDK 2D-Dev]  Review Request JDK - 8164811 : [hidpi]Tests fail with OpenGL Rendering
Sergey.Bylokhov at oracle.com
Mon Nov 6 20:56:27 UTC 2017
This version will creates back-buffer every time the paint/update is
fail, but before the fix it was created only once before painting.
On 06/11/2017 04:23, Pankaj Bansal wrote:
> I tested this on a machine which supports D3D pipeline. It fails with uiScale > 1.0 with -Dsun.java2d.d3d=false. With just scale being set, it passes as D3D is used as default pipeline on this machine.
Best regards, Sergey.
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