Raytracing Experience Report
Sergey Kuksenko
sergey.kuksenko at oracle.com
Wed Oct 29 19:44:16 UTC 2025
Hi Ethan,
Thank you for the information. Your example and the code are pretty straightforward, and I was able to repeat and diagnose the issue.
The fact is, the performance issue is not directly related to value classes. The problem is that HittableList::hit method (invoked at Camera::rayColor) was inlined by JIT in the non-value version and wasn't inlined in the value classes version.
When you inline that invocation manually, you should get the same performance for both versions.
HittableList::hit was not inlined in the value classes version because value classes resulted in a different code size and changed the inline heuristics. It's a mainline issue; you'll encounter it quite rarely. Current inline heuristics work well in 99% of cases, and you should be very lucky (or unlucky) to get it in real life.
Best regards,
Sergey Kuksenko
________________________________________
From: valhalla-dev <valhalla-dev-retn at openjdk.org> on behalf of Ethan McCue <ethan at mccue.dev>
Sent: Monday, October 27, 2025 5:08 PM
To: valhalla-dev at openjdk.org
Subject: Raytracing Experience Report
Hi all,
I have been following along in the "Ray Tracing in a Weekend" book and trying to make as many classes as possible value classes. (Vec3, Ray, etc.)
https://github.com/bowbahdoe/raytracer
https://raytracing.github.io/books/RayTracingInOneWeekend.html
(without value classes)
time java --enable-preview --class-path build/classes Main > image.ppm
real 4m33.190s
user 4m28.984s
sys 0m5.511s
(with value classes)
time java --enable-preview --class-path build/classes Main > image.ppm
real 3m54.623s
user 3m52.205s
sys 0m2.064s
So by the end the version using value classes beats the version without them by ~14% using unscientific measurements.
But that is at the end, running the ray tracer on a relatively large scene with all the features turned on. Before that point there were some checkpoints where using value classes performed noticeably worse than the equivalent code sans the value modifier
https://github.com/bowbahdoe/raytracer/tree/no-value-faster
real 1m22.172s
user 1m9.871s
sys 0m12.951s
https://github.com/bowbahdoe/raytracer/tree/with-value-slower
real 3m34.440s
user 3m19.656s
sys 0m14.870s
So for some reason just adding value to the records/classes makes the program run a over 2x as slow.
https://github.com/bowbahdoe/raytracer/compare/no-value-faster...with-value-slower
Is there some intuition that explains this? I am on a stock M1 Arm Mac.
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