Fwd: The Spirit of acmp
Brian Goetz
brian.goetz at oracle.com
Mon Sep 30 20:11:08 UTC 2019
This was received on the -comments list (some time ago).
The gist of this comment is that this particular commenter is willing to
trade completeness for speed, by trying to make a "best efforts" attempt
to have ACMP compare values, but punt when it comes to recursion (an
idea we've discussed before.) He gets there by appealing to the
distinction between "pure" and "polluted" values, which has also come up
before in the discussion.
-------- Forwarded Message --------
Subject: The Spirit of acmp
Date: Wed, 10 Apr 2019 03:55:12 +0200
From: Patrick Plieschnegger <Patrick at Plieschnegger.com>
To: valhalla-spec-comments at openjdk.java.net
Hello,
Acmp poses some interesting problems that could influence fundamental
aspects of Java. No consensus seems to exist about acmp yet, but we know
that there are different categories of “value types” with unique needs.
The point of this mail is to explore the consequences of making a case
distinction between different categories of “value types” and find
solutions to general concerns.
I tried to be concise, but I think such a delicate topic needs to be
done accurately (please bear with me).
Before making my point, I want to re-iterate on the critical aspects of
"==":
- It must have a defined behavior for "value types" since they can be
cast to Object.
- It must be fast. A recursive descent for tree or list like structures
is not an option.
- It _should_ perform a substitutability test for "some cases".
In this context I think "some cases" actually refers to "data carriers"
such as "Point".
At least for numerics I think it is a hard sell not to have "complex1 ==
complex2" in a language.
Nonetheless, the real problem of "==" comes from non data classes like
"Cursor" or "ValueTreeNode" as they violate the performance constraint
when checking for substitutability.
Because of this violation the only easy way out is to always return "false".
The question is, can we get away with having the latter while still
keeping the former? For this we could make a case distinction.
First, we got "composed primitive" types which really want "==" and
compare continuous bits in memory. But this puts some constraints on
field types.
“Composed primitives" can contain only primitives or other "composed
primitives" (hence the name). Technically, RefObjects could be legal
fields, but relying on object identity for value substitutability scares me.
But more pressingly are "inline class" types which are more akin to
objects without identity (where "==" breaks apart).
They have no restrictions on their fields and always return “false”...
and I think the consequences are manageable.
First, you can counteract this by not letting "==" compile, which will
make many developers aware of the problem.
Furthermore, the application of "==" is rather narrow in scope. You use
it on numbers, in null checks and as optimization for comparisons (after
all, it is just a subset of the logical .equals).
As a side effect, making "==" return "false" puts more pressure on
.equals (since it is often called when an identity check fails). Because
of this pressure the .equals method of "inline classes" should implement
the exhaustive evaluation that is so scary to use for "==". If you want
fast substitutability, use Objects.
Consequently, banning "==" from "inline classes" means that you cannot
use "==" on generic types that include "inline classes" (just like you
can't assign null).
Would it be so bad to force users to rely on logical equality in this
case? Since .equals is a superset of identity checks, bugs should only
come up in questionable code.
However, if identity checks turn out to be significant for performance
for a large enough amount of cases we could introduce a new operator for
logical equality (similar to Stephen's suggestion).
Now, if the type parameter is a RefObject this operator could compile to
an additional identity check before .equals is called.
Similarly, this could give you an easy way to perform a null-check on an
“any T” type. It can correctly check nullable types for zeroes and
returns false otherwise.
This operator could help in the migration work of libraries to support
"value types" and clean up some syntax.
In general, an equality operator could guide the language (and its
users) towards a more value-like path that is less dependent on identity
(but still benefits from it when applicable).
I can only imagine that an equality operator like .= or ?= would be
adopted rather quick for migration purposes and in general.
Going full cycle, the notion of a "value type" just might be too broad.
Conceptually, "composed primitives" (true value types) are different to
"inline classes" (technical value types). Maybe they should be treated
as such.
Here are some continuative thoughts which are out of scope:
- 1: If "==" is allowed on "composed primitives" it could be interpreted
as a form of operator overloading. Buildings upon this, a “composed
primitive” could implement a "numerical interface" which allows to use
more operators (%, *, /, + or –). Technically, value types and their
generic specialization are an exciting premise for new math APIs. And
given the constraints of "composed primitives" I think the room for
misusing/abusing operator overloading is limited.
- 2: I think the core problem of "value types with substitutability
check" aligns itself with "record classes". Where "composed primitives"
are data carriers of primitives, records are data carriers of all types.
Perhaps "composed primitives" are really just "primitive records"?
That's it. I hope there were some interesting bits.
Patrick
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