[OpenJDK 2D-Dev] X11 uniform scaled wide lines and dashed lines; STROKE_CONTROL in Pisces
james.graham at oracle.com
Thu Aug 5 18:45:04 UTC 2010
I'll wait for some clean webrevs once you get the float stuff in for a
final review. I did take a really quick look and thought that a better
way to handle "OFF" would be to set rval to -1 and then check "rval < 0"
as the (quicker) test for OFF in the currentSegment() method. Does that
In any case, let's wait for cleaner webrevs to go further on this
(hopefully in a day or so?)...
On 8/5/2010 8:06 AM, Denis Lila wrote:
> Hi Jim.
> I made all the suggested changes.
> ----- "Jim Graham"<james.graham at oracle.com> wrote:
>> Hi Denis,
>> First, comments on the high level normalizer (Normalizing iterator):
>> - If there is no normalization going on, I would use the Shape's own
>> flattening (i.e. getPathIterator(at, flat)). The reason being that
>> shapes may know how to flatten themselves better, or faster, than a
>> Flattening Iterator. In particular, rectangles and polygons would
>> simply ignore the argument and save themselves the cost of wrapping
>> an extra iterator. This would probably only be a big issue for very
>> long Polygons.
>> - Line 331 - the initializations to NaN aren't necessary as far as I
>> - Rather than saving "mode" in the normalizing iterator, how about
>> saving 2 constants: (0.0, 0.5) for AA and (0.25, 0.25) for non-AA and
>> then simply add those constants in rather than having to have the
>> conditional with the 2 different equations?
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