[OpenJDK 2D-Dev] [9] Review Request: 8041129 [OGL] surface->sw blit is extremely slow

Sergey Bylokhov Sergey.Bylokhov at oracle.com
Mon Apr 21 14:17:52 UTC 2014


Hello.
Please review the fix for jdk 9.
This issue initially was found in FX[1], and there is description of 
this problem.
In the fix the flip operation is done using memcpy after the whole image 
was moved from gpu to cpu.

[1] https://javafx-jira.kenai.com/browse/RT-30035
Bug: https://bugs.openjdk.java.net/browse/JDK-8041129
Webrev can be found at: http://cr.openjdk.java.net/~serb/8041129/webrev.01

Benchmarks:
==========================================================
Windows 7 x64, lenovo T410, nvidia NVS 3100M
http://cr.openjdk.java.net/~serb/8041129/J2DBench/results
base ogl vs base d3d vs fixed ogl
Summary:
   OGL-base-nvidia-windows:
     Number of tests:  10
     Overall average:  2239.9261323744704
     Best spread:      1.72% variance
     Worst spread:     88.61% variance
     (Basis for results comparison)

   OGL-fix-nvidia-windows:
     Number of tests:  10
     Overall average:  166667.93024226945
     Best spread:      1.23% variance
     Worst spread:     66.19% variance
     Comparison to basis:
       Best result:      13719.74% of basis
       Worst result:     97.17% of basis
       Number of wins:   8
       Number of ties:   1
       Number of losses: 1

   D3D-base-nvidia-windows:
     Number of tests:  10
     Overall average:  29755.21747098
     Best spread:      0.34% variance
     Worst spread:     61.12% variance
     Comparison to basis:
       Best result:      12068.41% of basis
       Worst result:     8.05% of basis
       Number of wins:   6
       Number of ties:   0
       Number of losses: 4

==========================================================
OSX 10.8.5, macbook pro retina, nvidia GeForce GT 650M 1024 MB
http://cr.openjdk.java.net/~serb/8041129/J2DBench-osx/results-nvidia-osx.txt
Summary:
   OGL-base-nvidia-osx:
     Number of tests:  10
     Overall average:  710.7070782394075
     Best spread:      0.73% variance
     Worst spread:     5.72% variance
     (Basis for results comparison)

   OGL-fix-nvidia-osx:
     Number of tests:  10
     Overall average:  11032.674771293528
     Best spread:      0.62% variance
     Worst spread:     8.14% variance
     Comparison to basis:
       Best result:      4659.95% of basis
       Worst result:     169.66% of basis
       Number of wins:   10
       Number of ties:   0
       Number of losses: 0

==========================================================
OSX 10.8.5, macbook pro retina, Intel HD Graphics 4000
http://cr.openjdk.java.net/~serb/8041129/J2DBench-osx/results-intel-osx.txt
Summary:
   OGL-base-intel-osx:
     Number of tests:  10
     Overall average:  3993.5366388495613
     Best spread:      0.65% variance
     Worst spread:     20.91% variance
     (Basis for results comparison)

   OGL-fix-intel-osx:
     Number of tests:  10
     Overall average:  10197.361705976433
     Best spread:      0.72% variance
     Worst spread:     38.4% variance
     Comparison to basis:
       Best result:      491.0% of basis
       Worst result:     108.61% of basis
       Number of wins:   10
       Number of ties:   0
       Number of losses: 0

Thanks to Anton for the initial version of the fix.

-- 
Best regards, Sergey.




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