[OpenJDK 2D-Dev] [10] RFR JDK-8176795: Wrong color drawn when painting translucent colors on volatile images using XRender.

Phil Race philip.race at oracle.com
Wed Jan 17 17:04:24 UTC 2018

+1 from me as well. I had approved the first version of the fix but this 
one looks fine too.


On 01/16/2018 11:05 AM, Clemens Eisserer wrote:
> Hi Jay,
>> 1) When we call Graphics2D.setColor() it uses ArgbPre PixelConverter based on SurfaceData(here it is XRenderPixMap ArgbPre surface) and converts the color to pre-multiplied values.
> Thanks a lot for identifying the issue and working on it.
> The fix itself looks fine and low-risk.
> Thanks again, Clemens

More information about the 2d-dev mailing list