[OpenJDK 2D-Dev] RFR: 8260931: Implement JEP 382: New macOS Rendering Pipeline [v10]

Sergey Bylokhov serb at openjdk.java.net
Tue Mar 9 23:19:16 UTC 2021

On Tue, 9 Mar 2021 22:11:20 GMT, Alexey Ushakov <avu at openjdk.org> wrote:

>> src/java.desktop/macosx/native/libawt_lwawt/java2d/metal/MTLSurfaceDataBase.h line 109:
>>> 107: #define MTLSD_TEXTURE         sun_java2d_pipe_hw_AccelSurface_TEXTURE
>>> 108: #define MTLSD_FLIP_BACKBUFFER sun_java2d_pipe_hw_AccelSurface_FLIP_BACKBUFFER
>>> 109: #define MTLSD_RT_TEXTURE        sun_java2d_pipe_hw_AccelSurface_RT_TEXTURE
>> Only two of them are supported? MTLSD_TEXTURE and MTLSD_RT_TEXTURE?
> Also, MTLSD_WINDOW is supported

How it is used? Can we really draw to the window directly? It looks like it copied from the OGL where it is unused since CLayer integration. Something is inconsistent here.


PR: https://git.openjdk.java.net/jdk/pull/2403

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