About JEP 338: Vector API

Remi Forax forax at univ-mlv.fr
Wed Feb 10 15:15:40 UTC 2021


----- Mail original -----
> De: "Paul Sandoz" <paul.sandoz at oracle.com>
> À: "b lacombe" <b.lacombe at lug.com>
> Cc: "panama-dev at openjdk.java.net'" <panama-dev at openjdk.java.net>
> Envoyé: Mardi 9 Février 2021 00:10:57
> Objet: Re: About JEP 338: Vector API

> Hi Bruno,
> 
> You make a fair point about the complexity. The API is designed to be low-level
> and literal, making use of current language features, requiring a vector
> expression be built as an explicit tree (as if input to a compiler).
> 
> It would be interesting to express:
> 
>  DoubleVector va = ...
>  DoubleVector vb = ...
>  DoubleVector vc = va.lanewise(vb, (double a, double b) -> -(a*b + b*b));
> 
> Whereby the Vector API can reflect over the scalar code of the lambda
> expression. Then potentially use the same expression to operate over two
> arrays, the implementation of which may utilize the same expression for fixed
> length vectors over the variable length arrays.
> 
> It is a non-trivial exercise (an understatement!) to modify the Java language
> and runtime in such a manner, but something like the above is what we have
> mused about before, and I think is a promising approach.

Hi Paul,
you don't need to modify neither the language nor the JDK, using a serializable lambda should be enough.

A nice side effect of using hidden classes for the lambda proxies in jdk 16 is that now the lambda proxy and the lambda itself are nestmate so if you have a Lookup from the class that contains the lambda, you can call writeReplace on the proxy which give you the SerializedLambda object which indicates the class and method name of the lambda once desugared. Once you've got that info, you can use ASM to extract the bytecode and do an abstract interpretation of the bytecode to create the corresponding expression tree. So still some work, but less than before.

> 
> Paul.

Rémi

> 
> 
>> On Feb 5, 2021, at 6:19 AM, b.lacombe at lug.com wrote:
>> 
>> About JEP 338: Vector API
>> 
>> A)  you write :
>> -----
>> static final VectorSpecies<Float> SPECIES = FloatVector.SPECIES_256;
>> 
>> void vectorComputation(float[] a, float[] b, float[] c) {
>> 
>> 
>>    for (int i = 0; i < a.length; i += SPECIES.length()) {
>>        var m = SPECIES.indexInRange(i, a.length);
>>    // FloatVector va, vb, vc;
>>        var va = FloatVector.fromArray(SPECIES, a, i, m);
>>        var vb = FloatVector.fromArray(SPECIES, b, i, m);
>>        var vc = va.mul(va).
>>                    add(vb.mul(vb)).
>>                    neg();
>>        vc.intoArray(c, i, m);
>>    }
>> }
>> -----
>> It is very complexe source code to write a simple (a*a+b )*-1
>> 
>> It 'll more easy, if we can write :
>>        FloatVector.forAll(a).mul(a).add(b).neg().toArray(c)
>> Where each operator (mul,add,neg) can make the convertion :
>>        var va=>FloatVector.fromArray(SPECIES, a, i, m) ...
>> Of course optimisation can be done  with a code like :
>> ----
>>        void mul(a, ... buf){
>>                var va = cache.get(a);
>>                if( va==nul ){
>>                        va =  FloatVector.fromArray(SPECIES, a, i, m);
>>                        cache.put(a,va);
>>                }
>>                //here va
>>                .....
>>        }
>> ----
>> 
>> 2) A another optimisation can be make by preparing data  whith a "width"
>> operator like :
>>        FloatVector
>>                .width(a,b,c)
>>                .forAll(a)
>>                .mul(a).add(b).neg()
>>                .toArray(c);
>> then source is more easy to read, and less complex
>> what did you think ?
>> 
>> 
>> 3) And if we can upgrade java grammar, a code like this for matrix :
>>                c = FloatVector[[ a*a+b*-1 ]]
>> would be ecxellent (where a,b,c must be final array) and so easy ....
>> 
>> 
>> 
>> 
>> 
>> 
>> 
>> Cordialement
>> 
>> Bruno LACOMBE
>> Multimédia SOLUTIONS
>> Site Technologique de Marticot
>> 33610 Cestas
>> Tel (33) 05.56.21.51.18
>> Téléchargez Windex GED : Gestion Electronique de Documents
> > http://www.lug.com


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