review request for 6798511/6860431: Include functionality of Surrogate in Character
Xueming Shen
Xueming.Shen at Sun.COM
Tue Mar 16 21:30:47 UTC 2010
What did you mean "Hotspot could benefit from..."
Are you saying?
if ( 6932837 gets fixed ) {
existing isSupplementaryCodePoint() impl is better
} else if ( 6933327 gets fixed ) {
the proposed is better
} else {
existing isSupplementaryCodePoint() impl might still be better
}
So we will only see any benefit if they "don't fix 6932837, but fix
6933327"?
-Sherman
Ulf Zibis wrote:
> Here you can see, how HotSpot could benefit from that bit twiddling:
>
> I've filed some bugs against HotSpot to optimize those cases:
> 6932837 <http://bugs.sun.com/bugdatabase/view_bug.do?bug_id=6932837> -
> Better use unsigned jump if one of the range limits is 0
> 6933327 <http://bugs.sun.com/bugdatabase/view_bug.do?bug_id=6933327> -
> Use shifted addressing modes instead of shift instuctions
>
> -Ulf
>
>
> Am 16.03.2010 21:06, schrieb Xueming Shen:
>> Martin Buchholz wrote:
>>> Therefore the existing implementation
>>>>> return codePoint>= MIN_SUPPLEMENTARY_CODE_POINT
>>>>> && codePoint<= MAX_CODE_POINT;
>>>>>
>>>>> will almost always perform just one comparison against a constant,
>>>>> which is hard to beat.
>>>>>
>>>>>
>>>> 1. Wondering: I think there are TWO comparisons.
>>>> 2. Those comparisons need to load 32 bit values from machine code,
>>>> against
>>>> only 8 bit values in my case.
>>>>
>>>
>>> It's a good point. In the machine code, shifts are likely to use
>>> immediate values, and so will be a small win.
>>>
>>> int x = codePoint >>> 16;
>>> return x != 0 && x < 0x11;
>>>
>>> (On modern hardware, these optimizations
>>> are less valuable than they used to be;
>>> ordinary integer arithmetic is almost free)
>>>
>>>
>>
>> I'm not convinced if the proposed code is really better...a "small win".
>>
>> Without seeing the real native machine code generated, I'm not sure
>> if
>>
>> 0: iload_0 1: bipush 16
>> 3: iushr 4: istore_1 5: iload_1
>> 6: ifeq 19
>>
>> is really better than
>>
>> 0: iload_0 1: ldc #2 // int 65536
>> 3: if_icmplt 16
>>
>>
>> for bmp character case, especially given the existing code has better
>> readability and yes, shorter....
>>
>> Yes, shift might be able to use the immediate values, but it still
>> needs to handle the "operands"
>> and it is an extra operation. The only chance the new one might be
>> better is that the "ifeq" is
>> faster than "if_icmplt", but have not worked on the instruction set
>> level for too long, so I can't
>> tell (kinda remember you have to check the "circles" of each
>> operation to see which one is
>> "faster" during my old gcc compiler day)
>>
>> OK, convince me:-)
>>
>> -Sherman
>>
>>
>> public class Character extends java.lang.Object {
>> public static final int MIN_SUPPLEMENTARY_CODE_POINT = 65536;
>>
>> public static final int MAX_CODE_POINT = 1114111;
>>
>> public Character();
>> Code:
>> 0: aload_0 1: invokespecial #1 //
>> Method java/lang/Object."<init>":()V
>> 4: return
>> public static boolean isSupplementaryCodePoint(int);
>> Code:
>> 0: iload_0 1: ldc #2 //
>> int 65536
>> 3: if_icmplt 16
>> 6: iload_0 7: ldc #3 //
>> int 1114111
>> 9: if_icmpgt 16
>> 12: iconst_1 13: goto 17
>> 16: iconst_0 17: ireturn
>> public static boolean isSupplementaryCodePoint_new(int);
>> Code:
>> 0: iload_0 1: bipush 16
>> 3: iushr 4: istore_1 5: iload_1
>> 6: ifeq 19
>> 9: iload_1 10: bipush 17
>> 12: if_icmpge 19
>> 15: iconst_1 16: goto 20
>> 19: iconst_0 20: ireturn }
>>
>>
More information about the core-libs-dev
mailing list