Re: Re: 3D Features Planned for Version 8
goddard at seznam.cz
goddard at seznam.cz
Tue Oct 9 06:46:25 PDT 2012
JSL, if it's still in place, usable and documented. If not, it's GLSL then.
Jiri
------------ Původní zpráva ------------
Od: Kirill.Prazdnikov <kirill.prazdnikov at oracle.com>
Předmět: Re: 3D Features Planned for Version 8
Datum: 09.10.2012 15:44:52
----------------------------------------
Hi John, all,
This questions are very interesting. FX8 will be very soon.
Due to very limited time-frame, only fixed material will be implemented
in FX8.
Custom material is a nice subject to discussion.
Which graphics shader language you think would be best ?
-Kirill
On 09.10.2012 11:52, Chien Yang wrote:
> Hi John,
>
> Good questions. We have evaluated both user subclassing of Material
> and custom shader during our 3D features meeting. They do not belong
> to the "must have" list in our use case study, and they require
> certain design tradeoff and investment work that we aren't ready to
> commit for JavaFX 8.
>
> - Chien
>
> On 10/8/2012 3:30 PM, John Smith wrote:
>> Thanks for making the info public Chien.
>>
>> 1. Will I be able to subclass Material to create my own material
>> types?
>> 2. If so, what could I reasonably expect these custom Materials to
>> be capable of?
>> 3. Will I be able to create custom shaders which make use of the
>> shading hardware on the GPU? And if so, how would this be done?
>>
>> I think you would be able to implement a wide variety of 3D related
>> use cases in JavaFX 3D if it provided a clean API with a similar
>> feature set (and ease of use) to the three.js library:
>> http://en.wikipedia.org/wiki/Three.js#Features
>> http://aerotwist.com/tutorials/
>> In providing such a feature set, a JavaFX 3D API would at appear to
>> be feature comparable to WebGL, which I think is one of the
>> comparison points that somebody evaluating the API would have. The
>> planned features on the wiki go a fair way towards implementing a lot
>> of the base functionality required to make this happen. Obviously, a
>> complete implementation of such a feature set is not in scope for
>> JDK8, but it would be interesting to know what is planned for the
>> future with regards to JavaFX and 3D.
>>
>> Regards,
>> John
>>
>> -----Original Message-----
>> From: openjfx-dev-bounces at openjdk.java.net
>> [mailto:openjfx-dev-bounces at openjdk.java.net] On Behalf Of Chien Yang
>> Sent: Friday, October 05, 2012 9:42 AM
>> To: OpenJFX
>> Subject: 3D Features Planned for Version 8
>>
>> Hi all,
>>
>> We have been thinking about the possible 3D features for JavaFX 8 for
>> a while. We are now ready to present the plan to the community for
>> review.
>> This information has also been presented at this year's JavaOne "3D
>> Made Easy with JavaFX" technical session.
>>
>> https://wikis.oracle.com/display/OpenJDK/3D+Features
>>
>> Please let us know if you have any suggestions or concerns.
>>
>> Regards,
>>
>> - Chien Yang
>> JavaFX Graphics Team
>
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