Bug: SceneAntialiasing.BALANCED flips the scene on Mac
Chien Yang
chien.yang at oracle.com
Mon Sep 14 19:58:02 UTC 2015
Hi Jose,
Thanks for the heads-up! I'm able to reproduce the bug on my Macbook Pro
(retina display). I will file a JIRA on this if you haven't done it yet.
Thanks,
- Chien
On 9/12/15, 7:34 AM, Kevin Rushforth wrote:
> > I haven't found any report of this at http://bugs.openjdk.java.net.
>
> Then may I suggest that you please file one? Please also include your
> graphics chipset in the bug report in case that is relevant.
>
> Thanks.
>
> -- Kevin
>
>
> José Pereda wrote:
>> Hi all
>>
>> Based on this question at StackOverflow:
>>
>> http://stackoverflow.com/questions/32525086/javafx-rendering-issue-on-osx-after-java-upgrade
>>
>>
>> Running the test from the original question on my MacBook Pro Retina,
>> OS X
>> Yosemite, with JDK 8u60 and the default prism es2, the scene was flipped
>> vertically, but the mouse events were at the expected top position.
>>
>> I was able to narrow down the issue with this simple test case:
>>
>> public void start(Stage primaryStage) {
>> Scene scene = new Scene(new StackPane(new
>> Label("Antialising\nBalanced")),
>> 300, 300, true, SceneAntialiasing.BALANCED);
>> primaryStage.setScene(scene);
>> primaryStage.show();
>> }
>>
>> Changing BALANCED to DISABLED solved the issue.
>>
>> I haven't found any report of this at http://bugs.openjdk.java.net.
>>
>> Thanks,
>> Jose
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