JavaFX graphics performance
Kevin Rushforth
kevin.rushforth at oracle.com
Mon Apr 10 20:08:04 UTC 2017
We are planning some performance improvements in JDK 10, mostly in the
areas of CSS and layout. If you have specific concerns in other areas we
could look into them. Having a specific test case that shows a
performance problem would be a good start.
-- Kevin
Michael Paus wrote:
> Hi,
>
> more and more people ask me why I am still doing GUI development in
> JavaFX instead
> of following the mainstream and use some web technology. One of the
> arguments
> I could use in the past was performance but nowadays this does not
> seem to be such
> a valid argument anymore. Web technologies are catching up quickly and
> JavaFX currently
> has not much to offer here. Actually the general drawing performance
> is very bad compared
> to what is in principle possible with a modern GPU. I even tried to
> use a TriangleMesh
> to better exploit the graphics hardware but this approach is also
> limited by the fact that
> a TrinangleMesh has an excessive memory usage (about 60 times its
> nominal memory
> consumption). I would therefore like to ask whether there are already
> any plans for Java 10
> to improve this situation?
>
> Michael
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