Implementing a shader API

Johan Vos johan.vos at gluonhq.com
Tue Mar 16 08:40:02 UTC 2021


On Sat, Mar 13, 2021 at 3:58 AM superminerJG <jackyguo579 at gmail.com> wrote:

> Hi everyone.
>
[...]

> Questions:
>
>    - Can high school students sign the OCA? (I saw the job title field on
>    the form and wasn't so sure I was legally allowed to sign it)
>

If the answer to this was "NO", it would mean we're doing something
terribly wrong that we need to fix. I have no immediate knowledge on how to
do this, hence Nir's suggestion about asking on adoption-discuss would be
good.


>    - When I  implement the shader API, should it use some kind of GLSL
>    mapping, or should I try to extend JSL to work in 3D?
>

The latter sounds the least intrusive approach.
Michael and Nir have interesting comments in their replies. It's not a
simple thing.


>    - Should I have sent this email to the openjfx-dev mailing list and not
>    this one?
>

At this moment, I think openjfx-discuss is the best mailing list. There are
a number of conceptual things that need to be sorted first, and it would be
good to keep the discussion alive on this list. Once there is something
tangible, e.g. a prototype, we can move the discussion to openjfx-dev.

Thanks for the ideas!

- Johan


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