Implementing a shader API
Johan Vos
johan.vos at gluonhq.com
Tue Mar 16 08:40:02 UTC 2021
On Sat, Mar 13, 2021 at 3:58 AM superminerJG <jackyguo579 at gmail.com> wrote:
> Hi everyone.
>
[...]
> Questions:
>
> - Can high school students sign the OCA? (I saw the job title field on
> the form and wasn't so sure I was legally allowed to sign it)
>
If the answer to this was "NO", it would mean we're doing something
terribly wrong that we need to fix. I have no immediate knowledge on how to
do this, hence Nir's suggestion about asking on adoption-discuss would be
good.
> - When I implement the shader API, should it use some kind of GLSL
> mapping, or should I try to extend JSL to work in 3D?
>
The latter sounds the least intrusive approach.
Michael and Nir have interesting comments in their replies. It's not a
simple thing.
> - Should I have sent this email to the openjfx-dev mailing list and not
> this one?
>
At this moment, I think openjfx-discuss is the best mailing list. There are
a number of conceptual things that need to be sorted first, and it would be
good to keep the discussion alive on this list. Once there is something
tangible, e.g. a prototype, we can move the discussion to openjfx-dev.
Thanks for the ideas!
- Johan
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