<Swing Dev> [9] Review Request JDK-8147648 [hidpi] multiresolution image: wrong resolution variant is used as icon in the Unity panel
Semyon Sadetsky
semyon.sadetsky at oracle.com
Thu Jul 14 11:28:07 UTC 2016
Hi Rajeev,
I have added 1px border to the icon in your test:
private static BufferedImage generateImage(int scale, Color c) {
int x = SZ * scale;
BufferedImage img = new BufferedImage(x, x,
BufferedImage.TYPE_INT_RGB);
Graphics g = img.getGraphics();
if (g != null) {
g.setColor(c);
g.fillRect(0, 0, x, x);
g.setColor(Color.YELLOW);
g.drawRect(0, 0, x-1, x-1);
}
return img;
}
It seems the icon in the taskbar is not correct for UI scale > 1.
By the way, graphics object should be disposed using g.dispose() when it
is not needed anymore.
--Semyon
On 14.07.2016 10:08, Rajeev Chamyal wrote:
>
> Hello All,
>
> Gentle reminder. Please review the updated webrev.
>
> http://cr.openjdk.java.net/~rchamyal/8147648/webrev.02/
> <http://cr.openjdk.java.net/%7Erchamyal/8147648/webrev.02/>
>
> Update: simplified the test.
>
> Regards,
>
> Rajeev Chamyal
>
> *From:*Alexandr Scherbatiy
> *Sent:* 22 June 2016 15:46
> *To:* Rajeev Chamyal; Sergey Bylokhov; swing-dev at openjdk.java.net
> <mailto:swing-dev at openjdk.java.net>
> *Subject:* Re: <Swing Dev>[9] Review Request JDK-8147648 [hidpi]
> multiresolution image: wrong resolution variant is used as icon in the
> Unity panel
>
> The fix looks good to me.
>
> Thanks,
> Alexandr.
>
> On 6/22/2016 10:49 AM, Rajeev Chamyal wrote:
>
> Hello Alexandr,
>
> Thanks for the review. I have updated webrev as per comments.
>
> http://cr.openjdk.java.net/~rchamyal/8147648/webrev.01/
> <http://cr.openjdk.java.net/%7Erchamyal/8147648/webrev.01/>
>
> Regards,
>
> Rajeev Chamyal
>
> *From:*Alexandr Scherbatiy
> *Sent:* 21 June 2016 17:37
> *To:* Rajeev Chamyal; Sergey Bylokhov; swing-dev at openjdk.java.net
> <mailto:swing-dev at openjdk.java.net>
> *Subject:* Re: <Swing Dev>[9] Review Request JDK-8147648 [hidpi]
> multiresolution image: wrong resolution variant is used as icon in
> the Unity panel
>
> On 6/21/2016 12:16 PM, Rajeev Chamyal wrote:
>
> Hello All,
>
> Please review the following webrev.
>
> Webrev:
> http://cr.openjdk.java.net/~rchamyal/8147648/webrev.00/
> <http://cr.openjdk.java.net/%7Erchamyal/8147648/webrev.00/>
>
> Bug: https://bugs.openjdk.java.net/browse/JDK-8147648
>
> Issue: Wrong resolution variant is used as icon in the Unity
> panel.
>
> Cause: The screen transforms are not applied to find the
> correct resolution variant image in current implementation.
>
> Fix: Applied the screen transforms to graphics object.
>
>
> 222 int scaleX = (int)tx.getScaleX();
> 223 int scaleY = (int)tx.getScaleY();
> 224 DataBufferInt buffer = new DataBufferInt(scaleX *
> width * scaleY * height);
>
> The fix is in the shared code and the scale factor can have
> floating point value on Windows. (for example 1.5).
> It is better to round the final width and height after scaling them.
>
> Thanks,
> Alexandr.
>
> Regards,
>
> Rajeev Chamyal
>
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