JavaFX 3D : Is FXML support for TriangleMesh available or planned?

Milan Kubec milan.kubec at oracle.com
Mon Apr 8 04:32:11 PDT 2013


Hello,
this functionality is not yet implemented in FXML.

  Milan


Dne 8.4.2013 11:08, August Lammersdorf, InteractiveMesh napsal(a):
> FXMLLoader loads following MeshView element correctly with an 'empty'
> TriangleMesh.
>
> How do I add elements for the primitive arrays of points, texCoords,
> etc.?
>
> <?xml version="1.0" encoding="UTF-8"?>
>
> <?import javafx.scene.paint.*?>
> <?import javafx.scene.shape.*?>
>
> <MeshView>
>     <material>
>         <PhongMaterial>
>             <diffuseColor>
>                 <Color red="1.0" green="0.0" blue="0.0"/>
>             </diffuseColor>
>         </PhongMaterial>
>     </material>
>     <mesh>
>         <TriangleMesh>
>             <!-- TODO float[] points -->
>             <!-- TODO float[] texCoords -->
>             <!-- TODO int[] faces -->
>             <!-- TODO int[] faceSmoothingGroups -->
>         </TriangleMesh>
>     </mesh>
> </MeshView>
>
> Thanks, August



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