The case for WebGL support

Pedro Duque Vieira pedro.duquevieira at gmail.com
Sat Oct 13 13:48:03 UTC 2018


Not talking about whether this is a needed feature or not, or whether there
is demand for it, because I don't know. But maybe the webview could be
based on the Chromium project (the engine behind Chrome browser), to cut
corners and development time and to have more features than the current one
has. There many projects based on Chromium (e.g: Electron a cross platform
solution for building apps, etc).

In fact there is a project called JCEF, which renders the Chromium browser
into a Swing application.
Perhaps John you could even already use this in your JavaFX apps.

My 2 cents,

On Sat, Oct 13, 2018 at 3:20 AM John-Val Rose <johnvalrose at gmail.com> wrote:

> I know I have mentioned this numerous times but maybe this list is the best
> place to discuss this particular (missing) feature.
>
> For our needs, there are so many reasons why we could really benefit from
> WebGL support even if, as I've also said before, it were only to enable
> Google Maps to work in "full" mode.
>
> What do others think about this?  Am I the only one who feels the need for
> WebGL as a *priority* feature?
>
> Yes, I do understand that it's not as simple as just "turning it on" and
> does open-up the even larger discussion about JavaFX supporting all the
> major graphics APIs like OpenGL, Direct3D, Metal & Vulkan.
>
> So, can we discuss this?  I would really like to get responses from people
> who have opinions on the merits of WebGL support and also anyone who has
> the skills/knowledge to best suggest a means of getting this feature
> implemented.
>
> Graciously,
>
> John-Val Rose
> Chief Scientist/Architect
> Rosethorn Technology
> Australia
>


-- 
Pedro Duque Vieira - https://www.pixelduke.com


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